![]() I find it quite nice in conjunction with the FCStudios Drill mod. This is great if you're slowing building up materials in a certain location or you're dumping your gardening proceeds, etc. Have to see it to really understand it.Īlterra Storage Solutions Ex-Storage Depot - FCStudios mod: lets you place an outside-storage module (you can set the size). ![]() Lets you make a ton of plants you can't otherwise (and they're awesome) or make all kinds of decorations (which are truly awesome). DecorationsMod - If you're into decorating, you will absolutely love this mod. I like the extra titanium but I LOVE being able to recycle boxes I've investigated so I stop finding empty boxes when I'm looking for that last laser-cutter fragment. It lets you deconstruct boxes and other bits of metal lying all over the place. 2-10 rods to power (constantly recharge) your sub.ĬyclopsStrafe - Lets you move the cyclops sideways.ĭataBoxScannerFix - opened databases no longer show on the scannerĭebrisRecycling - This is kinda cool. Works well, you can use more than one, and it looks amazing.ĬyclopsNuclearReactor - FCStudios mod: An actual nuclear sub. If you're replaying for fun, this can reduce some tedium while letting you tweak it to how you want to playĬustomLoadScreen - Great use of screenshots instead of the same 'Aurora Crashing' screen all the time CyclopsBioReactor - A small bio-reactor to recharge your cyclops batteries. Resource Monitor - Shows you all the resources in the base and lets you take them out of storage from the monitor panel.ĪcceleratedStart - I used to think this was overpowered but I've changed my thinking on this, and you can tune down or up the items you get in the config.īetterScannerBlips - real improvement on scanner blip display on the hud with size-to-distance and distance display.īlueprintTracker - pin a blueprint or two to your screen so you don't forget what you need (or that you wanted to build it)ĬustomHullPlates - If you're into really decking out your base, some are really useful in some base layoutsĬustomizedStorage - set the storage size of containers. It's not a big deal for the base game but if you're modding and adding items.you'll want it so that things don't go off the screen RadialTabs - circular rather than vertical tabs. Has wreck icons you can toggle on/off to show where you've explored, you can turn beacons on/off from the map and even change what a scanner is looking for. SeaglideMapControls - toggle that damned sonar display on/off on the seaglide, since it's in the most annoying place possible ![]() PowerOrder - The game draws power based on construction order, this allows you to set a specific order of sources to drain from. I prefer 7 but you can have up to 12 I think. MoreQuickSlots - define the # of quickslots you want. Don't need it often but so much less headache when you do. You can set it for inside/outside base, 100 yards, etc. Separate settings for deposits and life forms.Įas圜raft - Automatically pulls materials for you. You can change it to something you find useful but not overpowered - unless you really want overpowered. ![]() AutosortLockers - Define lockers to house item types then you can dump everything into one locker and it'll auto-sort for you Companion mod to empty vehicles for you.īaseLightSwitch - Lets you lower the lights in a baseĬyclopsNearFieldSonar - Turns the cyclops sonar into an actual sonar displayĭockedVehicleStorageAccess - Easy access to storage while dockedĭrillDamage - Allows you tweak the 'damage' of the drill so that you don't spend half an hour drilling a single deposit.
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